Showing posts with label computer games. Show all posts
Showing posts with label computer games. Show all posts

Wednesday, February 13, 2013

Retro Games Easter Egg in Black Ops II Map

















The Call of Duty series has been a bit of a hit for Activision.  It started as an entry in the WWII PC first-person shooter sweepstakes of the early 2000's with the original Call of Duty, released in 2003.  This was followed by a, well, army of sequels and spin-offs for every gaming device of any note, eventually shaking off its historical warfare roots and moving into modern times.   The most recent iteration of the series is Call of Duty: Black Ops II, released in late 2012, netting Activision $1 billion dollars in sales within the first 15 days.

Those who pre-ordered BLOPS2 (as it is affectionately nicknamed) or picked up the special Hardened or Care Package or downloaded the Digital Deluxe editions received a free bonus map called Nuketown 2025.  A re-do of a map contained in the previous Black Ops game, it is a 50's style "Model Home of the Future", giving more than just a nod to the ominous, retro-paradise feel of Bethesda's recent Fallout games.

What's pertinent here is that if you run through the map at the start of the level and decapitate all of the lifeless mannequins that litter the landscape within a certain timeframe, a TV suddenly shows the classic Activision logo, and with an Atari VCS/2600 controller appearing in the players' hand rendered in Doom-style graphics, they can play four classic 8-bit games from the company's storied past:  Kaboom! (1981), River Raid (1982), H.E.R.O. (1984), and Pitfall II: Lost Caverns (1984).

A nice little nod to their past by Activision, appropriately hidden in a retro-styled map. Don't worry about your team-mates getting upset by you hogging the joystick:  you are invincible while you play.  Here's a video of the easter egg in action:




Thursday, January 31, 2013

1982 TRS-80 Product Catalog

Tandy's TRS-80 computer, lovingly called the "Trash-80" by aficionados, was an early home computer released in 1977, that same magical year that established the idea of computers in the home with the Commodore Pet and a little number called the Apple II.

Nothing quite gets the nostalgic fires burning as a product catalog.  So here we feature a link to a 1982 Radio Shack (owned by Tandy) catalog, profiling all the wonderful programs and games you could get for the system.  Not only is the content great, but the whole thing is presented in such a tactile way that your can almost feel your grubby hands sliding across the slick paper, drooling over the new games rolling in for your machine:

Click to see catalog

I also recommend checking out the whole site, Radio Shack Catalogs.  It is an astounding repository of promotional materials from Radio Shack's history, and you can't think of 70's electronics without harkening back to the Shack.

source: tetujin via Reddit

TRS-80 image used in social media hooks from Easterbilby's flickr stream.

Sunday, January 27, 2013

Website Featuring Ultima Remakes



Ultima: The Reconstruction is a website listing known remakes of Ultima, the classic RPG series by Lord British (Richard Garriott).  Some of the projects are abandoned, some are in active development, and some are completed.  One or two are homegrown engines, but most are mods or reskins that require having the computer versions of games such as Dungeon Siege or Oblivion.

All of them, however, are loving testaments to one of the most revered RPG series of all time.

Ultima: The Reconstruction:

For more information on Ultima, consult your local Dot Eaters article.

Thursday, December 20, 2012

The 12 Video Games of Christmas: Another World for iOS

Welcome back to the 12 Video Games of Christmas! 

Today, we're looking at another fluidly animated platformer from the past with Delphine Software's masterpiece: Another World.

Originally released for home computers and consoles in 1991 Another World (or Out of this World) amazed gamers with fluid animation and cinematic presentation that many thought was impossible on a cartridge. Using rotoscoping the visionary developer created a pulse pounding science fiction adventure that roped players into a brilliantly realised world. Who doesn't remember that massive black monster bounding ominously towards them in the background at the beginning of the game?

With remastered sound, HD graphics and achievement support BULKYPIX has given iOS gamers a great little piece of gaming history if they missed out on it originally or they can't play it on an original console anymore. I for one will be sticking to my Mega Drive copy though. Head here to drop some iTunes credit!

It'd be great to hear if anyone has played Another World or the equally excellent Flashback. Share some memories in the comments section everybody! 

Sunday, December 16, 2012

The 12 Video Games of Christmas: Prince of Persia Classic for iOS

Welcome back to the 12 Video Games of Christmas!


Anyone who grew up with a home computer in the early 90's probably remembers Prince of Persia. My earliest memories of playing the game go all of the way back to sitting in the dingy after school program room playing DOS games like Gods, Castle Wolfenstein and of course: Prince of Persia. 

The animation impressed me and it still is impressive if you look back on it today. Such an important game does not deserve to be relegated to the "Halls of Obscurity" (a place I just made up) and thankfully if you're packing iTunes cards around the Christmas period then you can pick up Prince of Persia Classic for iPod and iPad for only $1.99 - honestly. That is really cheap considering you get the original game with updated visuals, updated level design and modern game design sensibilities. 




Prince of Persia Classic features three modes and Game Centre achievement support which should extend play for diligent players. The price is really compelling though, so if you have $1.99 laying around the dusty confines of your iTunes wallet then drop it on an updated piece of gaming history today here: Prince of Persia Classic.

Did anyone else play Prince of Persia growing up? Let's hear about your swashbuckling antics! 

Friday, April 6, 2012

Retro Computer Games Hit iOS



From Elite Systems Ltd., the guys who made the classic space exploration and trade game Elite in 1984, comes World of RETRO Computer GAMES, an iOS app featuring a collection of  near-100% accurate replicas of classic computer games.

Bruce Lee climbs the tapestry
And classic is the operative word here. In the free version of the app,  Datasoft's action platformer Bruce Lee (1984) is provided free of charge, with three packs of three games each available as in-app purchases for 99 cents a pop.  Paying 99 cents up front for the app gets you all the game packs included, along with Bruce Lee.  Any self-respecting computer gamer from the 80's will remember Bruce Lee, running and jumping through multiple screens collecting lanterns in order to open up secret doors in order to progress, all the while chased by a stick-wielding ninja and the green Sumo menace Yamo.  The game packs contain such gems as Freefall's chess-by-way-of-Tolkien Archon (1983), Epyx's one-on-one fighting game Barbarian a.k.a. Death Sword (1988), and the original The Bard's Tale: Tales of the Unknown (1985) by EA.

My usual landing in Infiltrator
As almost always with these things when gaming on iOS devices, the app falters slightly with the control scheme, although this is mitigated somewhat through what Elite calls their iDaptive controls.  What this amounts to are contextual buttons that pop up in-game and are completely customizable by the user. You can increase their size and position, adjust transparency to see behind them, and switch from keyboard directional keys to a simulated joystick.  The stick is definitely a necessity for most of the games here, in particular for action games like Bruce Lee.  The ability to move controls to a more comfortable position is key to keeping things from getting too frustrating, although the low-resolution response of the joystick takes some getting used to.  Even with this stilted response, I'd have to say that the controls aren't a dealbreaker with this one.  The ultimate workaround for the virtual joystick, of course, is to use ION's iCade, a nifty mini-arcade cabinet that connects with your iPad via bluetooth and provides eight physical buttons and a solid joystick.  Retro Games supports the iCade, and using this feature makes all the difference in the world when it comes to controls in the game.
iPad controls done right

There's so much to love here.  The games feel spot-on, and give one a visceral thrill to be able to play these classics on a modern mobile device.  There are separate apps for both iPhone and iPad, but the latter is the best way to go, as buttons get crazily cramped on some of the games on the small screen.  A much appreciated ability to save and load games at any time is another big plus.

It's promised that 100 more games will be made available through in-app purchase,  touting such pleasures as Ozark Softscape's seminal M.U.L.E. and Archon's sequel, Archon II: Adept.  With a lineup like that, Retro Games should have the mobile classic gaming scene in its pocket.