Nolan Bushnell founded Atari in 1972, sold it to Warner Communications in 1976, and was eventually ushered out of the company in 1978. The writing had been on the wall for awhile, for the man who had kept Atari alive by constantly innovating, by constantly swimming forward in a sea of ravenous competitors. By then, Atari had gone from a company about innovating to a company about marketing past successes, and that attitude eventually helped sink the entire industry in 1983-84. What Nolan Said:
Quote comes from a 2007 interview of Bushnell by Benj Edwards for Vintage Computing and Gaming.
Image is of Bushnell at the Campus Party Brasil Expo in Jan. 2013. By Camila Cunha.
Showing posts with label bushnell. Show all posts
Showing posts with label bushnell. Show all posts
Wednesday, February 20, 2013
What Nolan Said: Innovation
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Atari,
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What Nolan Said
Wednesday, January 23, 2013
What Nolan Said: Needs vs. Wants.
Nolan Bushnell founded Atari, and when he left the company he tried his hand at a myriad of start-up attempts. He had a particular obsession with robotics, from developing the animatronic animals in his Pizza Time Theatre restaurant chain, to household robot company Androbot, to the Axlon company responsible for the oddball scheme he is shilling here in the picture used for today's What Nolan Said:
The picture is of Bushnell presenting a "Petster" to a crowd at the New York Toy Fair in 1985. You can see the Catster version rolling around at the bottom of the image; they also released a dog, hamster and even spider edition of the toys. The idea was to sell robotic animals to people who want to have a pet, but don't care for the shedding or the pooping or the bringing of dead mice to the door as an offering to the master. At the time, Bushnell was barking up the wrong tree, and the prohibitively priced Petster line went nowhere. Petster did, however, help sow the seeds for spatially aware household robotics such as the Roomba and other robotic vacuum cleaners.
In the picture, even Nolan seems perplexed he's standing there trying to sell the idea that people would have this particular want. I'll leave you with a TV spot showing the Petster in action:
For more information on Bushnell and the foundation of Atari, consult your local Dot Eaters entry.
source: Computer Entertainment magazine, "Bulletin Board, Bushnell's Pet Project", pg. 8 June 1985
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What Nolan Said
Thursday, November 29, 2012
PONG Turns 40
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| The First Serve |
Conceived by Atari co-founder Nolan Bushnell and designed by Al Alcorn, Pong was a smash success, giving birth to the video game industry. Fast-forward nearly 40 years later, in 2011 that industry was worth US$65 billion dollars.
Among other celebrations of Pong's 40th birthday, an attempt to enter the Guinness Book of World Records as the world's largest game of Pong was made on Nov. 16, 2012. A 22-story version of the game, complete with festive lighting, was played on the side of the Downtown Marriott hotel in Kansas City, MO.
In a lead-up to the anniversary, earlier this year Atari announced the Pong Indie Developer Challenge. Offering a grand prize of up to $100,000, the company solicited independent app developers to submit their take on the venerable Pong. The three winners were announced on Aug. 2, and they will participate in a profit sharing scheme divided between the three Pong apps that will see them collect royalties up to the winning prize amounts. The top winner, the freemium-based PONG World by zGames, can be snagged at the iOS App Store here.
Pong put Atari on the road to becoming the fastest growing company in American history. It's no stretch to consider that when you say Pong is 40 years-old today, you're also saying the video game industry is 40 years-old. So like those tipsy patrons of Andy Capp's bar in Sunnyvale California, who played the original Pong prototype until it broke and convinced Bushnell and Atari to produce the game commercially, raise a glass to the grand-daddy of the video game industry. Your serve, PONG!
You can play an updated version of PONG online at Atari.com for free. For more information on the history of Pong and Atari, consult your local Dot Eaters article.
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Wednesday, June 27, 2012
Atari Is Born, 40 Years Ago Today
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| Early Atari Logo |
Bushnell and Dabney had created Computer Space under the auspices of an informal company they dubbed Syzygy, pronounced siz-eh-jee, a term meaning the Earth, Moon and Sun in perfect alignment. Thankfully a candle-making commune had already registered that name, so Bushnell took a term from the Japanese game Go he liked to play, and Atari was born.
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| Dabney, Bushnell, Unknown and Alcorn |
Atari was eventually split into two companies: industry stalwart Jack Tramiel, fresh off his departure from Commodore, would pick up the consumer division of Atari in 1984 to form Atari Corporation, with Warner continuing the arcade division separately as Atari Games, Inc.. They would eventually sell to Namco in 1985. The Tramiel-led Atari would move more deeply into computers with the Atari ST line, while Atari Games made such arcade games as Marble Madness (1984), Super Sprint (1986) and Hard Drivin' (1989).
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| Bushnell relaxing, 1999 |
So raise a glass to the company that created the video game industry, 40 years young today. As always, for more history of Atari and the games that helped define it and the rest of the video game landscape, consult your local The Dot Eaters article.
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